$25.00 OOP Teacher classes
This is a program for C# that innvolves Classes and composition. This program creates a teacher.
With this you have to make a teacher. A teacher should have (at a minimum) a name, a Dnumber, and a date of hire. Make a default contructor, and one (1) overloaded constructor that initializes all the attributes of a teacher. In addition to gets and sets, Teacher has a DispalyTeacher method that prints out all the attributes of the teacher.
Teacher also has a method HireTeacher that asks (using Console.WriteLine and Console.ReadLine) for all the information about a teacher and sets it in the Teacher. Also, Teacher has a method TeachClass for the Teacher.
No Teacher should be without a Classroom. Make a Classroom. A Classroom has a room number, a number of seats, and one Teacher. A classroom has a maximum of 30 seats.
Classroom has a default constructor.
Class also has a constructor that initializes all attributes.
A Classroom has a method, MakeClassroom, that sets all attributes EXCEPT the Teacher.
A Classroom has a DisplayClassroom method that prints out all the information about the classroom. including the Teacher. (hint: using the Teacher method DisplayTeacher.)
Classroom also has a method HoldClass, in which the Teacher has a lecture in it for 2 hours.
Use Classroom as a base class to make a ComputerLab.
A ComputerLab, in addition to everything that a Classroom has, has a number of computers.
A ComputerLab has a DisplayComputerLab method that prints out all the information about the ComputerLab.
The method HoldClass is overriden so that the Teacher demos code in it for 2 hours.
Write a test program that tests your Teacher, Classroom, and a ComputerLab.
Run HireTeacher to set a Teacher.
Make a Classroom. Run MakeClassroom to set a Classroom.
Make a ComputerLab.
Display the Teacher, Classroom, and ComputerLab.
Finally, make an array of 2 classrooms, one "plain" base Classroom and one ComputerLab.
Needs to be Nicely Commented on the code.